![]() Since this game is a Bridge Crew simulator, without a crew of at least 4 people, you'll be struggling more than you necessarily need to. One of the strongest aspects about this game is also one of its weakest. The game also has "two" campaigns, though one of the campaigns can be played using several different ships from 4 different factions, so there's a lot of replayability. Mind you, this is a small team so it's not always the most *amazing* hand-crafted content, but it's a bit staggering how much unique stuff there is in this game. The world is randomly generated, but a lot of the quests, events, and areas are hand-crafted. And the more you play with each job, the more clever tricks or good practices you'll discover. \*Humble Bundle version is DRM-Free, making it easier to convince friends to at least try it, just make sure they buy it if they like itĪll the jobs have a lot to do, a lot of care clearly went into their design and how they play. VR is mediocre at best, but with most of the features needed UI can be difficult to understand at first 2 campaigns, one of which can be played from different factions/ships Jobs are interesting with a fair amount of depth Randomly generated but with a lot of hand-made content and quests This game is real great and genuinely impressive from a small Indie team. If the concept of that is interesting to you, I highly advise you get it. It thoroughly scratches the itch of wanting a First Person, Co-Op FTL game, crossed with things like Star Trek Bridge Commander and Quintet. PULSAR: Lost Colony Game Review by BakaTyler
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